"use strict";
cc._RF.push(module, '852bblqp71DGKHWc9yMBVFX', 'Constant');
// Script/constant/Constant.ts

// Learn TypeScript:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/typescript.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/typescript.html
// Learn Attribute:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] http://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html
Object.defineProperty(exports, "__esModule", { value: true });
var Constant = /** @class */ (function () {
    function Constant() {
    }
    Constant.SCREEN = cc.winSize; //屏幕尺寸
    Constant.PLAYER_SCORE = 0; //玩家最高分数
    Constant.GAME_SPEED = 20; //游戏默认速度
    Constant.NOW_SCORE = 0; //当前分数
    return Constant;
}());
exports.Constant = Constant;

cc._RF.pop();